(d)evolution (2022)


Created using DALL.E 2

Streaming On:

Fig. 1
Full Ensemble:

Violin I:

Violin II:

Viola:

Violincello:

Sound Events [Fig. 1]:

A sound event–as represented in fig. 1–is a musical phrase that lasts for x amount of time within which n number of sound objects occur. In this example the given sound event starts at 0'00" and lasts until 0'25". Within the given time-frame, three sound objects are performed. The macro form of each sound object is pre-determined by the composer; thus, the role of the performer becomes the construction of these sound objects in respect to the boundaries set by the composer.
One out of a thousand possible realizations of this sound event is presented below:

- Each performer waits between 0–5 seconds before their initial entrance.
- They are allowed to pick between 1–3 pitches (within the given pitch range of A6–C7 in Violin I and II's case).
- The overall length of each sound object is between 100ms-1s (short).
- In this example, each performer is only given one choice in regards to performance techniques available (col leg. batt.).
- There are three possible articulations permitted for each sound object. Spiccato has the highest probability of occurrence (50%), accented has a lower probability (35%), while jeté has the lowest possibility (15%).
- the sound object's amplitude should be between pp and mp.
- There is a 4–6 second gap between the performance of each sound object.


Repeated Sound Events [Fig. 2]:

A repeated sound event–represented with R(||:  :||) as seen in fig. 2–repeats the stochastic procedures in which a sound object's parameters are selected (by the performer) for n number of times (i.e. 3X), indefinitely (until the click track is heard), or for an approximate duration (i.e. 10"). In this example the given sound event starts at 0'00" and is repeated 8 times.

One out of a thousand possible realizations of this sound event is presented below:

- Each performer performs instantly upon entering this sound event.
- They are allowed to pick 1 pitch (within the given pitch range).
- The subsequent pitch selection must be a Major 2nd [M2] or a minor 3rd [m3] lower than the previous pitch.
- The overall length of each sound object is between 1–3 seconds (medium).
- In this example, each performer has two main techniques to choose from (with equal probability): col leg batt. AND arco.
- For each technique, there is only one available articulation that is available: glissando (up and down) OR sul tasto with pitch bends.
- the sound object's amplitude should be p.
- There is a 1.5–2.5 second gap between the performance of each sound object.

Fig. 2
Full Ensemble:

Violin I:

Violin II:

Viola:

Violincello:

Fig. 3
Full Ensemble:

Violin I:

Violin II:

Viola:

Violincello:

Patterns [Fig. 3]:

A pattern (repeated pattern)–represented with P(||:  :||) as seen in fig. 3–repeats the choices made by the performer, without an alteration, for the initial sound event, and the sound object/objects within. The pattern is then repeated for n number of times (i.e. 3X), indefinitely (until the click track is heard), or for an approximate duration (i.e. 10"). In this example the given pattern, comprised of four sound objects, is repeated indefinitely until the click-track signals the end. A pattern can be thought of as a repeating sound event that preserves ALL information about variables that construct the sound objects within the event.

One out of a thousand possible realizations of this sound event is presented below:

- Each performer waits between 500ms–1 second before their initial entrance.
- They are allowed to pick between 1–4 pitches (within the given pitch range of A#6-C7 in Violin I and II's case).
- The overall length of each sound object is between 100ms–3s (short or medium).
- In this example, each performer is only given one choice in regards to performance techniques available (col leg. batt.).
- There are two possible articulations permitted for each sound object. Spiccato has the highest probability of occurrence (70%), while accented has a lower probability (30%).
- the sound object's amplitude should be between pp and mp.
- Each sound object is separated by a short or medium gap (i.e. Violin I: [short, medium, short, medium], Violin II: [medium, short, medium, short], etc.)
- Each performer repeats the same exact choices they've made for the initial sound event without changing any of the parameters


Constants [Fig. 4]:

A constant–represented with C(||:  :||) as seen in fig. 4–repeats the stochastic procedures in which a sound object's parameters are selected (by the performer) while preserving the initial values selected for the variables marked with []const. Just like the previous examples, a constant can be repeated for n number of times (i.e. 3X), indefinitely (until the click track is heard), or for an approximate duration (i.e. 10"). In this example the given constant, comprised of one sound object, is repeated indefinitely until the click-track signals the end. In short, a constant acts as a repeating sound event that preserves only some, and not all, information related to a sound object.

One out of a thousand possible realizations of this sound event is presented below:

- Violin I enters instantly while others have an offset shown as their [wait] times: 2 seconds, 4 seconds, 6 seconds.
- They are allowed to pick between 3–5 pitches (within the given pitch range).
- The overall length of each sound object is between 100ms–1s (short) which is a constant; resulting in the initial choice persisting throughout the entire sound event (i.e. 650ms).
- In this example, each performer has one main technique to choose from: col leg batt.
- For each technique, there are three available articulations (with spiccato having the highest probability of being selected) that can vary each time a sound object is performed.
- the sound object's amplitude should be pp.
- There is a 500 millisecond to 1 second gap between the performance of each sound object which is a constant; this results in a steady and metronomic repetition of each sound object.

Fig. 4
Full Ensemble:

Violin I:

Violin II:

Viola:

Violincello: